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| Victionary: |
| Graphics Alive |
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| Graphics envelope us as we go about our daily lives and act almost as a living medium through which we define and extend our personas. From the clothes we wear to the walls we sleep within to the accessories and household items we use, graphics are adaptable elements that are fully integrated with our lives, Graphics Alive urges the reader to ponder this omnipresence of graphics around us. |
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| From big to small this book surveys a wide spectrum of projects encompassing all design discipline. |
Contributors include: Chillichilly, eBoy, fuseproject, House Industries, Jeremyville, Klaus Happaniemi, Naughtyfish, Rinzen, Viagrafik, Zedz and many more.
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272 pages, Paperback, 8 ½'' x 10'' (216 x 254 mm)
color illustrations throughout, English |
ISBN-13: 978-988-98228-2-8
ISBN-10: 988-98228-2-2 |
$ 39.95 |
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Gingko Press, Inc.
1321 Fifth Street
Berkeley, California 94710
Phone: (510) 898-1195
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| Contributors from AZ: |
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Akinori Oishi
Angela Lidderdale
Antoine+Manuel
Asteria
BIC
Birgit Amadori
Boris Hoppek
Carmen Garcia
Huerta
Chillichilly
Container
Dave White
Diana Dart
Dibone
Dustin Amery
Hostetler
e-Types
eBoy
eP
Evah Fan
FL@33
Friends With You
fuseproject
Geneviève Gauckler
Grotesk
Hanna Werning
House Industries
JB
Jeremyville
Jody Barton
Jon Burgerman
Joshua Longo
Kinpro
Klaus Happaniemi
Koa
Maja Sten
Marc Atlan
MASA |
Michael Sans
Miki Amano
Multistorey
MusaCollective
Naughtyfish
Neasden Control
Centre
Niko Stumpo
Panagrafik
Pandarosa
PKMlta
Potipoti
Raoul Sinier
REBEL8
redstr/collective
regina
Rinzen
The Ronin
Sarah Cihat
ShuffleArt
Shufflesome
Simone Legno
SpY
Stefan Marx
Stephanie Wenzel
Stephen Bliss
Suso33
Syrup Helsinki
TADO
Toyculture.com
Trafik
Tsang Kin-wah
Vault49
Viagrafik
Yacada
Yummi Design
Zedz |
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| Graphics Alive 2 |
| This book further explores the powerful forms of graphic art and illustration that we experience in our everyday lives. It covers everything from fashion and furniture to toys, household goods, in-store decorations and shop windows. |
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